Pillar Valley is a dope one-touch arcade game. After a couple of cool apps, and a DMCA threat from Hipster Whale for my Crossy Road clone!, Charlie Cheever messaged me and asked if I’d want to get paid to keep doing what I was doing! I quit my job, moved to Palo Alto, and it’s been a joy ride ever since. I would upload apps in my spare time and tweet them at Expo. (Android Studio + Java, Objective-C, Swift, Angular 2, React, React Native, Expo)Īs a creative, I really enjoy the speed and performance involved with building Expo apps. There he told me I should take coding more seriously and shortly after that I got my job as a Design Technologist at Frog Design in Austin, TX.Īt Frog I was a native and web prototyper. Then, I met Richard Garriott while displaying my Lego models at Rooster Teeth’s RTX. I started with Objective-C and SpriteKit / SceneKit. I would stalk him and try to learn how to also make dope video games. When I was about 16 I took a bible study class, taught by the great Eric Johnson (maker of Canabalt) and Hundreds. I’m Evan Bacon, online I go by “baconbrix” from when I was a Lego Master Builder or just “Bacon” when I can get it :}. ![]() Could you introduce your app in a few sentences?Ī little about me and how I got into programming.
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